Astral Schism - selene tan
selene tan

Astral Schism

by on Apr.06, 2005, under Portfolio

Astral Schism is a game I made as a group project for a class on gender in computer games.

The goal of the project was to design and create two variants of a game in order to test gender preferences. We decided to look at the violence/destruction vs. gathering/nurturing split. We created a space shooter with two modes. One mode is a typical space shooter. In the other mode, you gather ore and dodge asteroids.

I was responsible for the graphics, music, and final game balance.

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