Today is Ada Lovelace Day, and I’d like to spotlight Emily Short, who’s best-known in the interactive fiction (IF) community. She was involved in the development of Inform 7, a sophisticated tool/system for creating IF, has written several works herself, and created a handy guide to IF for newbies or people who want to explore. She also has a column, Homer in Silicon, in GameSetWatch where she says some very insightful things about narrative in games.
Another thing I admire about Emily Short is that she’s clearly no stranger to the technical side of game development. There are a lot of people writing about games, but I like the kind of analysis you get from someone who programs.